Sid Meiers Antietam
Sid Meier's Antietam!, the sequel to 1997's Sid Meier's Gettysburg!, is a real-time tactical wargame that allows players to reenact the costly Battle of Antietam. Jul 02, 2000 Historical One of the shorter scenarios on offer Antietam is a real time wargame set during the American Civil War.
Sid Meier's Gettysburg! Was a combination of challenging strategy and attention to detail. Now, with the follow up title Sid Meier's Antietam!, fans of the genre can expect more of the same with this 3D real time war strategy game, Firaxis' second Civil War installment. The attention to detail will likely be among the first things many gamers will notice. From the landscapes, buildings and bridges to troop uniforms and consistency in historical accuracy, the game's foundation in realistic settings is obvious to the most casual observer.
Detail runs the gamut from regiment nicknames and troop attitudes to historically accurate regiment performance. The game is broken into single player and network options. In the single player mode, you are presented with ten scenarios that cover different stages of the battle. With an educational preface to every scenario, you are brought up to speed with the setting and motivation. It's also a quick way to learn some American history.
For the most part, the scenarios are in the hour-long range with a few cutting it to half an hour and a few extending that time. When the time comes, you have the option of playing the whole battle of Antietam in its entirety. This option is rife with options such as intensity and whether or not you want troops to be made available chronologically -- features that let you decide how true to the real battle you wish to adhere.
With regards to replay, you are able to tune each scenario, fudging historical accuracy to change the course of the game. A few of the scenarios included are revisions of what actually happened and add an interesting spin to the game, intended to satisfy the civil war fans who are always clamoring for chances to try out their theories. Download Tricky Word Games Phase 3.
There is no scenario editor but the game does contain a random scenario generator. The interface in Sid Meier's Antietam! Is a combination of mouse point-and-click and keyboard shortcut commands. Troop movements are intuitive. Click on your troops, click where you want them and then arrange their formation (there are five) as they go. Different factions are lead by famous historical commanders from the period, adding to the realism. As a short cut, you can also move your regiments by simply moving their commanding officer.
As for weapons, the game has an assortment of eight different rifled bore and smooth bore cannons. Standard fare mostly but with a unique presentation. Your troops have both experience and morale with which to contend. As your troops gain experience, it is translated to the amount of firepower they can deliver; this is tracked with a range finder that displays, with varying intensities, your troops' power levels. The game provides a multi-user option for battles over the Internet or a LAN.
Up to eight players can battle it out and the Internet hosting is done by the Zone. When Firaxis appeared on the scene with Sid Meier's Gettysburg in 1997, gamers rejoiced at the combination of attention to detail and playability that the title offered. It was, by some estimations (including my own), one of the most fascinating and functional real-time tactical games ever. Just before the Christmas break, we received a package from Firaxis containing their second game built on the Gettysburg engine, Antietam. Torrent Lonely Planet Indonesia Pdf. Since the break I've been giving the game a serious working over and I've got to admit that it surpasses even Gettysburg in several areas. While the game definitely has flaws, these are minor compared to its strengths.